On magic as a metaphor for interaction design

12 January 2008

Who in their right mind would want an enchanted object? Think of the havoc they cause in stories and films. The ring Bilbo finds in the Hobbit contains so much evil that it takes three books, hundreds of pages, and an epic battle involving multiple races to dispose of it. The classic genie in a bottle grants three wishes, but does everything in its power to twist the to the detriment of their recipient. The enchanted broomstick in Fantasia threatens to drown its creator. Countless examples hint at the danger of such objects.

Magic is the name we give to things we don't understand, things we can't control. It is a mysterious power beyond the capacity of most, mastered only with difficulty and scholarship. Harry Potter had seven years (and seven books) worth of study in it. Why should we need such an education to operate the things around us? They are complex enough without the addition of a shroud of obscurity and unpredictability. The goal of interaction design and the interaction designer is to reveal and explain the functioning of the objects in our world, not commingle them with the primal and eternal forces of the universe.

It is a failure, not a goal, for our products to seem magical. It means that we don't understand them, that we are afraid to manipulate them for fear of what might happen. It means that we sense strange things beneath the surface whose purpose and ways we cannot fathom. Think of the person who dares not click an unknown button because they don't know what might happen. They are constrained by the precise limits of their past experience. Is this so different from the aura of fear and respect afforded to mystic runes or an enchanted potion? Magic means meddling with forces you do not understand and cannot control.

When we design, we should think of the human, the familiar, the natural. We should strive to create products which match our expectations and experiences with the world and its contents. We should be able to comprehend the connections between action and reaction, between one system and other. Otherwise, we will dwell in a world of mysteries - mysteries that go by the name of magic.

Comments

I do.

I, Stuart Nolan, in my right mind, wish to find magical objects.

Why would I want this if they are, as you say, unfamiliar, dangerous, and difficult to operate?

Firstly, let me agree with you. Most of the time I want the objects around me to be intelligible, practical, familiar and natural. If they are not I generally consider them to be bad design. But sometimes...

Sometimes... I want more from my life than the easily comprehensible.

I want excitement. From my friends, travels, experiences, and from the things around me.

I want complexity. I want certain things to be difficult. I want to read Infinite Jest (rather than Dan Brown) and to find myself in a sometimes difficult and confusing but ultimately more rewarding world.

I want to meddle with forces I don't fully understand or control. The world is full of these forces. Forces of emotion, sex, parties, protest, revolution, resistance, heartbreak, monkeys, music, and play.

I don't want to grow up. Commingling with primal forces sounds like a great night out to me.

I very glad that your thinking about the magical in interaction design doesn't follow the popular and simple one where magic = wow. Its a much more complex reading of what magic means. But its simply one more rhetoric of the magical and there are so many we need to chart in order to begin this conversation that I feel its too early to get didactic. Just my thought. would love to continue the conversation...

Take a look at this for some other thoughts...

http://digitalweek09.blogspot.com/2009/11/designing-mystery-anticipation.html

Posted by Stuart Nolan.

avq9mj5en9

http://002evolves.blogspot.com

Posted by 5moj.

Don't have a lot of money to buy a house? You not have to worry, just because this is available to receive the personal loans to resolve such kind of problems. Therefore take a student loan to buy all you require.

Posted by Erma33Nunez.

patek philippe replica watches tag heuer ladies watches

Posted by wholesale watches.

breitling

Posted by fake watches.

gucci

Posted by replica bags.

tag heuer carrera

Posted by replica.

tag heuer

Posted by replica watches.

fake rolex watches for sale

Posted by replica watches.

tag heuer replica designer watches breitling bentley

Posted by replica watches.

rolex

Posted by replica watch.

omega watches

Posted by watches.

Your website's theme is really amazing..Juicy Couture Please continue this awesome work !Keep it up.

Posted by dsquared.

Very interesting articles, I gained a lot of benefits, Herve Leger the post will be want to continue to publish

Posted by chanel.

I just loved it. Keep up the good work.
Very happy to see this article. I like it very much.

Posted by air jordan shoes.

replica watches replica watches rolex

Posted by replica watches.

Add a comment

Name:

Email:

URL:

Body: